
Welcome to my Nintendo collection.
This page is a repository for all of the Nintendo systems, peripherals, and accessories in my collection.
Nintendo Entertainment System (NES)
| Type | Games console |
|---|---|
| Release date | October 1985 |
| Discontinued | July 1995 |
| Operating system | N/A |
| CPU | Ricoh 2A03/2A07 @ 1.79/1.66 MHz |
| Memory | 32 KB + 8KB |
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console, first released in Japan in 1983 as the Famicom, then to the rest of the world in 1985 as a redesigned version: the NES. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a simple, cheap home video game console that ran games stored on cartridges. The NES was one of the best-selling consoles of its time and helped revitalize the US gaming industry following the video game crash of 1983.
Super Nintendo Entertainment System (SNES)
| Type | Games console |
|---|---|
| Release date | November 1990 |
| Discontinued | May 2005 |
| Operating system | N/A |
| CPU | Ricoh 5A22 @ 3.58 MHz |
| Memory | 128 KB + 64 KB + 64 KB |
The Super Nintendo Entertainment System (SNES) is a 16-bit home video game console developed by Nintendo, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time, like the Sega Genesis. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be more competitive into the next generation.

Nintendo Super Game Boy
| Type | Console adapter |
|---|---|
| Release date | June 1994 |
| Discontinued | May 2005 |
| Operating system | N/A |
| CPU | Sharp SM83 @ 4 MHz |
| Memory | 8 KB RAM + 8 KB VRAM |
The Super Game Boy is a peripheral that allows Game Boy cartridges to be played on a SNES console, including original Game Boy cartridges, the Game Boy Camera, and dual-mode Game Boy Color cartridges (in Game Boy mode). Because the SNES cannot emulate the Game Boy hardware at full speed, the Super Game Boy actually consists of the same hardware as the original handheld; inside the cartridge is a separate CPU that processes the games while the Super NES only provided means for user-input, output of graphics to the screen, and the additional colouring.
Nintendo 64
| Type | Games console |
|---|---|
| Release date | June 1996 |
| Discontinued | April 2002 |
| Operating system | N/A |
| CPU | NEC VR4300 @ 93.75 MHz |
| Memory | 4 MB (expandable up to 12 MB) |
The Nintendo 64 is a home video game console developed by Nintendo – the successor to the Super Nintendo Entertainment System (SNES), it was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn. The Nintendo 64 was discontinued in 2002 following the 2001 launch of its successor, the GameCube – it was critically acclaimed and remains one of the most recognisable video game consoles.
Nintendo GameCube (DOL-001)
| Type | Games console |
|---|---|
| Release date | September 2001 |
| Discontinued | April 2007 |
| Operating system | N/A |
| CPU | IBM PowerPC 750CXe CPU @ 486 MHz + ATI Flipper GPU @ 162 MHz |
| Memory | 24 MB + 3MB VRAM + 16MB I/O RAM |
The Nintendo GameCube is a sixth-generation game console, the successor to the Nintendo 64 – it primarily competed with Sony’s PlayStation 2, Sega’s Dreamcast, and Microsoft’s Xbox. It is Nintendo’s first console to use optical discs instead of ROM cartridges, with memory cards for saved games. Unlike its competitors, it is solely focused on gaming and does not play mass media like DVD or CD. The console supports limited online gaming for a few games via a GameCube modem adapter, can connect to a Game Boy Advance with a link cable, and supports e-Reader cards to unlock special features in a few games.

Nintendo Game Boy Player
| Type | Console adapter |
|---|---|
| Release date | March 2003 |
| Discontinued | April 2007 |
| Operating system | N/A |
| CPU | ARM7TDMI @ 16.78 MHz + Sharp SM83 @ 4 / 8 MHz |
| Memory | 288 KB RAM + 98 KB VRAM |
The Game Boy Player is a GameCube peripheral which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Rather than emulating a Game Boy system, the Game Boy Player uses physical hardware nearly identical to that of a Game Boy Advance.

Nintendo Gameboy DMG-01
| Type | Handheld |
|---|---|
| Release date | April 1989 |
| Discontinued | July 2003 |
| Operating system | N/A |
| CPU | Ricoh 2A03/2A07 @ 1.79/1.66 MHz |
| Memory | 32 KB + 8KB |
The Nintendo Game Boy is an 8-bit fourth generation handheld games console, the second for Nintendo, which was designed by the same team that developed the Game & Watch series of handheld electronic games and several NES games. It combined features from both the Game & Watch and the NES, uses cartridges as physical media, and features a dot-matrix screen with adjustable contrast, five game control buttons (a directional pad, two game buttons, and “START” and “SELECT”), and a speaker with adjustable volume.

Nintendo Gameboy Color
| Type | Handheld |
|---|---|
| Release date | October 1998 |
| Discontinued | March 2003 |
| Operating system | N/A |
| CPU | Sharp SM83 @ 4 / 8 MHz |
| Memory | 32 KB + 16 KB VRAM |
The Game Boy Color (GBC or CGB) is an 8-bit handheld game console. Compared to the original Game Boy, the Game Boy Color features a colour TFT screen rather than monochrome, a processor that can operate twice as fast, and four times as much memory. It retains backward compatibility with games initially developed for its predecessor.

Nintendo Gameboy Advance
| Type | Handheld |
|---|---|
| Release date | March 2001 |
| Discontinued | July 2003 |
| Operating system | N/A |
| CPU | ARM7TDMI @ 16.78 MHz / LR35902 @ 8.388 MHz |
| Memory | 32 KB / 256 KB + 96 KB VRAM |
The Game Boy Advance is a 32-bit sixth-generation handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a front-lit screen and clamshell form factor.

Nintendo Gameboy Advance SP
| Type | Handheld |
|---|---|
| Release date | February 2003 |
| Discontinued | July 2007 |
| Operating system | N/A |
| CPU | ARM7TDMI @ 16.78 MHz / Z80 @ 8 MHz |
| Memory | 32 KB + 96 KB / 256 KB |
The Game Boy Advance SP (GBA SP) is Nintendo’s sixth-generation handheld game console that served as an upgraded version of the original Game Boy Advance (GBA). It is the penultimate console in the Game Boy Advance product line before the Game Boy Micro, which was released in September 2005.

Nintendo DS
| Type | Handheld |
|---|---|
| Release date | November 2004 |
| Discontinued | March 2006 |
| Operating system | Nintendo DS system software |
| CPU | ARM946E-S @ 67 MHz / ARM7TDMI @33 MHz |
| Memory | 4MB |
The Nintendo DS is a foldable handheld game console produced by Nintendo. The DS, an initialism for “Developers’ System” or “Dual Screen”, introduced two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, & support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP.

Nintendo DSi XL
| Type | Handheld |
|---|---|
| Release date | November 2009 |
| Discontinued | July 2014 |
| Operating system | Nintendo DSi system software |
| CPU | ARM9 @ 133 MHz / ARM7 @33 MHz |
| Memory | 16MB |
The Nintendo DSi XL (JP) (called Nintendo DSi LL in Japan and shortened to DSi XL and DSi LL) is a larger version of the Nintendo DSi, initially introduced in Japan in late 2009. It came with new features to further improve upon the DSi such as an extra large 4.2″ screen, improved battery life and a new addition, the Touch Pen accessory.

Nintendo Wii
| Type | Games console |
|---|---|
| Release date | November 2006 |
| Discontinued | October 2013 |
| Operating system | Wii System Software |
| CPU | IBM PowerPC “Broadway” @ 729 MHz |
| Memory | 64MB RAM + 24MB VRAM |
The Nintendo Wii is a seventh-generation home video game console alongside Microsoft’s Xbox 360 and Sony’s PlayStation 3, and was Nintendo’s fifth major home game console following the GameCube. Instead of competing with Microsoft & Sony on computational graphics & power, the Wii was intended instead to target a broader demographic of players through novel gameplay.

Nintendo Wii U
| Type | Games console |
|---|---|
| Release date | November 2012 |
| Discontinued | July 2017 |
| Operating system | Wii U System Software |
| CPU | IBM PowerPC “Espresso” Tri-Core @ 1.24 GHz |
| Memory | 2GB DDR3 |
The Wii U was the successor to the Wii, and the first Nintendo console to support HD graphics, as well as offering backwards-compatibility with Wii software and accessories. An eighth-generation video game console, it competed with Microsoft’s Xbox One and Sony’s PlayStation 4. The Wii U’s GamePad features an embedded touchscreen, which can be used either as a supplement to the main display or to play the game directly.




