Nintendo

Welcome to my Nintendo collection.

This page is a repository for all of the Nintendo systems, peripherals, and accessories in my collection.

Nintendo Entertainment System (NES)

TypeGames console
Release dateOctober 1985
DiscontinuedJuly 1995
Operating systemN/A
CPURicoh 2A03/2A07 @ 1.79/1.66 MHz
Memory32 KB + 8KB

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console, first released in Japan in 1983 as the Famicom, then to the rest of the world in 1985 as a redesigned version: the NES. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a simple, cheap home video game console that ran games stored on cartridges. The NES was one of the best-selling consoles of its time and helped revitalize the US gaming industry following the video game crash of 1983.

Super Nintendo Entertainment System (SNES)

TypeGames console
Release dateNovember 1990
DiscontinuedMay 2005
Operating systemN/A
CPURicoh 5A22 @ 3.58 MHz
Memory128 KB + 64 KB + 64 KB

The Super Nintendo Entertainment System (SNES) is a 16-bit home video game console developed by Nintendo, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time, like the Sega Genesis. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be more competitive into the next generation.

Nintendo Super Game Boy

TypeConsole adapter
Release dateJune 1994
DiscontinuedMay 2005
Operating systemN/A
CPUSharp SM83 @ 4 MHz
Memory8 KB RAM + 8 KB VRAM

The Super Game Boy is a peripheral that allows Game Boy cartridges to be played on a SNES console, including original Game Boy cartridges, the Game Boy Camera, and dual-mode Game Boy Color cartridges (in Game Boy mode). Because the SNES cannot emulate the Game Boy hardware at full speed, the Super Game Boy actually consists of the same hardware as the original handheld; inside the cartridge is a separate CPU that processes the games while the Super NES only provided means for user-input, output of graphics to the screen, and the additional colouring.

Nintendo 64

TypeGames console
Release dateJune 1996
DiscontinuedApril 2002
Operating systemN/A
CPUNEC VR4300 @ 93.75 MHz
Memory4 MB (expandable up to 12 MB)

The Nintendo 64 is a home video game console developed by Nintendo – the successor to the Super Nintendo Entertainment System (SNES), it was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn. The Nintendo 64 was discontinued in 2002 following the 2001 launch of its successor, the GameCube – it was critically acclaimed and remains one of the most recognisable video game consoles.

Nintendo GameCube (DOL-001)

TypeGames console
Release dateSeptember 2001
DiscontinuedApril 2007
Operating systemN/A
CPUIBM PowerPC 750CXe CPU @ 486 MHz + ATI Flipper GPU @ 162 MHz
Memory24 MB + 3MB VRAM + 16MB I/O RAM

The Nintendo GameCube is a sixth-generation game console, the successor to the Nintendo 64 – it primarily competed with Sony’s PlayStation 2, Sega’s Dreamcast, and Microsoft’s Xbox. It is Nintendo’s first console to use optical discs instead of ROM cartridges, with memory cards for saved games. Unlike its competitors, it is solely focused on gaming and does not play mass media like DVD or CD. The console supports limited online gaming for a few games via a GameCube modem adapter, can connect to a Game Boy Advance with a link cable, and supports e-Reader cards to unlock special features in a few games.

Nintendo Game Boy Player

TypeConsole adapter
Release dateMarch 2003
DiscontinuedApril 2007
Operating systemN/A
CPUARM7TDMI @ 16.78 MHz + Sharp SM83 @ 4 / 8 MHz
Memory288 KB RAM + 98 KB VRAM

The Game Boy Player is a GameCube peripheral which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Rather than emulating a Game Boy system, the Game Boy Player uses physical hardware nearly identical to that of a Game Boy Advance.

Nintendo Gameboy DMG-01

TypeHandheld
Release dateApril 1989
DiscontinuedJuly 2003
Operating systemN/A
CPURicoh 2A03/2A07 @ 1.79/1.66 MHz
Memory32 KB + 8KB

The Nintendo Game Boy is an 8-bit fourth generation handheld games console, the second for Nintendo, which was designed by the same team that developed the Game & Watch series of handheld electronic games and several NES games. It combined features from both the Game & Watch and the NES, uses cartridges as physical media, and features a dot-matrix screen with adjustable contrast, five game control buttons (a directional pad, two game buttons, and “START” and “SELECT”), and a speaker with adjustable volume.

Nintendo Gameboy Color

TypeHandheld
Release dateOctober 1998
DiscontinuedMarch 2003
Operating systemN/A
CPUSharp SM83 @ 4 / 8 MHz
Memory32 KB + 16 KB VRAM

The Game Boy Color (GBC or CGB) is an 8-bit handheld game console. Compared to the original Game Boy, the Game Boy Color features a colour TFT screen rather than monochrome, a processor that can operate twice as fast, and four times as much memory. It retains backward compatibility with games initially developed for its predecessor.

Nintendo Gameboy Advance

TypeHandheld
Release dateMarch 2001
DiscontinuedJuly 2003
Operating systemN/A
CPUARM7TDMI @ 16.78 MHz / LR35902 @ 8.388 MHz
Memory32 KB / 256 KB + 96 KB VRAM

The Game Boy Advance is a 32-bit sixth-generation handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a front-lit screen and clamshell form factor.

Nintendo Gameboy Advance SP

TypeHandheld
Release dateFebruary 2003
DiscontinuedJuly 2007
Operating systemN/A
CPUARM7TDMI @ 16.78 MHz / Z80 @ 8 MHz
Memory32 KB + 96 KB / 256 KB

The Game Boy Advance SP (GBA SP) is Nintendo’s sixth-generation handheld game console that served as an upgraded version of the original Game Boy Advance (GBA). It is the penultimate console in the Game Boy Advance product line before the Game Boy Micro, which was released in September 2005.

Nintendo DS

TypeHandheld
Release dateNovember 2004
DiscontinuedMarch 2006
Operating systemNintendo DS system software
CPUARM946E-S @ 67 MHz / ARM7TDMI @33 MHz
Memory4MB

The Nintendo DS is a foldable handheld game console produced by Nintendo. The DS, an initialism for “Developers’ System” or “Dual Screen”, introduced two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, & support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP.

Nintendo DSi XL

TypeHandheld
Release dateNovember 2009
DiscontinuedJuly 2014
Operating systemNintendo DSi system software
CPUARM9 @ 133 MHz / ARM7 @33 MHz
Memory16MB

The Nintendo DSi XL (JP) (called Nintendo DSi LL in Japan and shortened to DSi XL and DSi LL) is a larger version of the Nintendo DSi, initially introduced in Japan in late 2009. It came with new features to further improve upon the DSi such as an extra large 4.2″ screen, improved battery life and a new addition, the Touch Pen accessory.

Nintendo Wii

TypeGames console
Release dateNovember 2006
DiscontinuedOctober 2013
Operating systemWii System Software
CPUIBM PowerPC “Broadway” @ 729 MHz
Memory64MB RAM + 24MB VRAM

The Nintendo Wii is a seventh-generation home video game console alongside Microsoft’s Xbox 360 and Sony’s PlayStation 3, and was Nintendo’s fifth major home game console following the GameCube. Instead of competing with Microsoft & Sony on computational graphics & power, the Wii was intended instead to target a broader demographic of players through novel gameplay.

Nintendo Wii U

TypeGames console
Release dateNovember 2012
DiscontinuedJuly 2017
Operating systemWii U System Software
CPUIBM PowerPC “Espresso” Tri-Core @ 1.24 GHz
Memory2GB DDR3

The Wii U was the successor to the Wii, and the first Nintendo console to support HD graphics, as well as offering backwards-compatibility with Wii software and accessories. An eighth-generation video game console, it competed with Microsoft’s Xbox One and Sony’s PlayStation 4. The Wii U’s GamePad features an embedded touchscreen, which can be used either as a supplement to the main display or to play the game directly.